There’s a lot of talk about big data and how it will help bring in a new dawn of technology that learns and recognizes our needs before we know them ourselves. Isn’t this the truest form of empowerment that technology … Continue reading
Category Archives: Design

The most annoying thing about the iOS design discussion has been the willingness of intelligent, insightful commentators to say that they are “not designers”. They think their opinion on a design can’t be as valid as actual designers in the “design community”
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The more I look at those new iOS7 icons, the better they become. They may look “odd” to some (and downright juvenile to the more superficial commentators), but they are extremely clever and do a number of design “jobs-to-be-done” very well.
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Following on from the thought of an Apple TV App (instead of a piece of hardware), I thought I would mock-up a very quick idea of how a news-stand type TV app grouping could work.
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I can’t be alone in finding myself in a dull, mundane, corporate stooge job. It’s that kind of job where you realise that your skills, knowledge and training count for nothing. It didn’t start out that way…
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It’s 2012, going on 2013, and there are STILL companies running (and even introducing) big dumb firewalls that cut off half the internet to their employees. Like a song with a bizarre filter that cuts out half the band or … Continue reading
We’ve all seen the dilbert-esque jokes about how a presentation or a logo could be put together in Word by the boss’s 10 year old nephew… but the problem for designers in small or medium sized enterprises is actually far worse.
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Apple prides itself on the elegance and simplicity of its designs and user interfaces. Most of its products from the last 15 years have defined both the industries they compete in and the chapters on iconic design in weighty coffee … Continue reading
Have you ever worked in, visited or generally hung around a bustling design studio? They are wonderful places. Full of activity; full of possibilities; full of people firing ideas off of each other. But look out for an old acquaintance…
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Most designers are full of ideas and influences and bursting to try them out on projects large and small. But what projects are actually suitable for these cutting edge creative endeavours? And which projects are simply the perpetual grinding of the machine to produce the most expected of expected designs?
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Sometimes you think you’ve seen and heard it all as a designer… but then something or someone comes along and effortlessly surprises you with their shear stupidity, ignorance or just plain idiotic belief systems.
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